GBA Legend of Zelda: The Minish reCap

GBA Legend of Zelda: The Minish reCap

Being away from home allows me the opportunity to explore. To experience the splendor of adventure and spend my time saving the princess.. hold up. Why am I playing video games in my pursuit of adventure in the real world? Priorities! You have to save the princess. Its pretty basic. Damsel in Distress; the classic scenario. Some don’t see this as an opportunity such as that of a chore. You are bound by the laws of man. If you don’t save this Princess then you yourself will never reach true potential. The true potential of being a well renown bad-ass. Does it matter that your renown is confined to the medium of which is your gaming console?  Please, dont ask me. Cynically self absorbed into this culture of gaming I must not concern myself with these questions. For now we must move forward.

Currently emulating on my Android phone. Using John GBA Lite. I play a few other GBA titles as well but of course we are not talking about those today.. I get my ROMS from emuparadise and if you are new to emulating or just want to check out my work Retro Gaming Emulation: howto and whyto.

Artist bellhenge


Ahhh, The Legend of Zelda. What a nostalgic title for me. You too? That makes three of us.. Numbers and words smh… heh. This specific title for GBA is simply put outstanding. Very fun to play with everything you love from the classic NES and GB title with loads more. The Minish Cap is very inviting and can easily be enjoyed by all ages. The puzzles and mastery of skills and items has left me wanting to hack and slash my way back through every deaths recap. Yes. I have died. Will continue to die and will continue to live on.

I will try not to spoil anything for those who have not had the pleasure of exploring this game yet. I would like to talk about some of the things I like about this title. The level design is flawless and very entertaining to embark into. I think the minish cap really banked on its ability to utilize the space provided to it maximum potential. It allows you to very early realize that there is more potential in the early levels than what you are allowed to partake in at present time. This gave me a meaningful purpose and an easy eye on the prize mentality.

minish capThe actual game design is beautiful. The colors are vibrant and well contrasted in particular events and scenes. The gameplay is smooth and controls are clearly executed to a high degree of perfection. Storytelling is very entertaining and well thought. Many secrets to uncover. Lack of in game secret checklist is nice. I enjoy finding them by suprise! The artwork is very nice. The game is a must play for anyone who enjoys retro style 2D sprites.

It can be rather annoying to switch weapons all the time. I wish there were a quick switch  with maybe two favorites to make the gameplay a bit more smooth. I also think there should be an earlier 2nd Wallet upgrade. Otherwise you just end up spending your hard earned rupees on lots of treasure containing pies and sweets. I enjoy the sidequests too much to allow them to sit idly by. You should also know that you will spend a considerable amount of time treasure hunting if you dont want to mow the lawn. rupes

Being a kid is hard work but you’re going to save this princess so saving up for that sweet boomerang is a definite must. Ive personally found multiple 200 Rupi in various hidden chests before even defeating the second boss. Adventure hard and spend quick. Catch some chickens= PAYDAY!Pies and sweets for days. Every blade of grass, tree, rock, pot, hole, chimney, shoe, etc. can be manipulated in some way shape or form to enhance the progression of the game.

All in all I believe Legend of Zelda: The Minish Cap to be one of the best games for the GBA(Gameboy Advance) and strongly urge you to pick it up and try it out.


Hurricane Teemo

Hurricane Teemo

Runaans Hurricane is building a heavy following of die hard split pushers including our favorite champion Captain Teemo. With items like Zz’rot Portal seeing a lot of play time we are seeing a very high increase in the split push strategy. Champions with on hit effects benefit the most from Hurricane. Teemo is a very effective split pusher with his stable map control via mushrooms and invisibility to juke on coming ganks.

Hurricane Teemo is fun! Portal pushing with Hurricane is devastating if an objective is being pushed hard. I do enjoy getting first kill and for that ignite is always nice but having Teleport is going to be more valuable when the laning phase is over. Playing Teemo alone is a global taunt that invites enemies into your bubble. USE THIS! Never use mushrooms to push a lane the damage is good yes but the minefield is most effective in detecting oncoming ganks.

An acceptable way to deny enemy CS is to play aggressive and push them under tower. Before you do this you must consider the location of the enemy jungler and of course pay attention to the other lanes which will sometimes team up just to stop the onslaught you most certainly will inflict unchecked. To further bully an enemy that is under turret you can effectively place mushrooms into the caster minions and do your best to pop off a quick Q and AA that will tick them down a sizeable amount of health.

A lot of speculation arises when rushing Hurricane on any Champion as it allows your enemy to capitalize on damage and dueling power. This is definitely a factor to consider depending on your laning phase and how well your play is going. If you are falling behind it can help ramp up your ability to CS but beware of pushing too hard and getting ganked obviously you will want to try and allow the enemy to keep you pushed for the easy turret farm.

If you are being bullied but steadily keeping up in farm it can help you to deny CS as well by pushing them under turret where you can easily harass or CS until the turret is no more. I would say the most important part of the early laning phase is securing your safety in the top lane. I strongly suggest buying a pink ward for river or tri bush. Shrooming accordingly(see Teemo the Swift Scout: Top Lane Shroom Placement for help ) will help you secure kills, deny ganks, and basically apply unwanted pressure to the enemy team. They will be scared of what you may have cooked up and will use resources that they normally shouldnt just to ensure you are dealt with. EXPECT to be ganked and harassed nonstop.


Its not hard to learn how to play Teemo. Their are many different ways to play him and he is definitely a viable champion in ranked. Inflict mass destruction by using a skin and remember yordle is master race.

League of Legends – Patch 6.6 INFECTED WITH MALWARE [BEWARE]



Before I start, I hold a 4 year Information System Security Degree (paid hacker), I know my shit. Today while playing league of legends, at around 9:10pm Eastern Time my anti-virus updated and detected a Trojan in the league client. Not only that, my brother, with his speakers turn on, detected it on McAfee and I heard it, and my friend who I was skyping with noticed it on Windows Defender too, AT THE EXACT SAME TIME. It seems anti-viruses have found the identified malware hash so it’s “found” and can be protected agaisnt, but be careful. A Trojan is essentially a backdoor, so it doesn’t pose an immediate threat to users, but i highly recommend EVERYONE scans their computer. This is not a joke.

BEWARE – Once your anti-virus picks up the virus, since the virus is attached to essential files, including the…

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Up Coming Reviews

Havent really been able to contribute much lately due to lack of time having a full time job and part time with no days offs. I have been sparingly watching lots of great stuff in my time off and playing various games.

Here’s a list of some upcoming reviews:

  • Inuyasha
  • Diablo 3
  • Spawn the Movie
  • Spawn the Animated Series
  • Hearthstone
  • Mad Max
  • Soul Eater
  • No Game No Life

Other updates: I am no longer playing League of Legends. I would like to find a contributor to work with who does still play and can help me bring some relevant stuff to the table. I will be covering Heroes of the Storm for the time being as my main squeeze. Obviously going to start doing more movie and show reviews. I am also thinking about doing some creative writing and story-boarding and might end up putting some excerpts on here as well. Anyways to the 1-2 people who will read this thanks and I hope you will comment and give me some feedback.

HotS Tyrande Support: How To

HotS Tyrande Support: How To

Your favorite support Tyrande the sexy night elf High Priestess of Elune has come into my spotlight. Tyrande offers some of the most offensive and destructive support in the game and I highly recommend that if you havent picked her up yet then do so. Her kit is extremely viable in all situations and her presence in a team fight will offset the entire flow of enemy synergy.

As any blizzard character would she possesses a very deep background in lore of which I do not feel like I should really delve into here as this is my pick up and drop off how to.

Tyrande will really compliment any team that has a high damage output. Some of my favorite team comps have been:

  • Tyrande, Kael Thas, Sylvanas, Brightwing, Jaina.
  • Tyrande, Diablo, Valla, Kael Thas, Illidan.
  • Tyrande, Jaina, Kerrigan, Anub’arak, Li Li

She works well with any team composition as long as you the individual have a good understanding of focus and who to mark, when to mark them, who to stun, when to stun them, etc.. etcc…

I currently hold a 65% win rate using Tyrande. Although it is not my highest she quickly became my first pick for main game play.

I typically only build her a certain way and will only variate my build depending on the situation.

Tyrande is a ranged support who is rather squishy. You will find her heal to be rather dull unless you pick up her level 13 talent overflowing light which i highly recommend. She has a great stun. A cross map vision skillshot on hit dmg attack. A devastating AOE slow, and last but not least a hunters mark which makes a single target enemy more vulnerable to damage by 25% for 4 seconds.

My talent tree comments and recommendations;

Level 1:

  1. Rangers Mark; lowers your mark cd by 8 seconds and top pick imo
  2. Celestial Attunement: lowers mana cost of heal by 15. insignificant
  3. Empower: reduces all cds on hit sentinel. It isnt as good as rangers mark in any situation.
  4. Seasoned Marksman: Increases basic atk dmg for ever 6 minions killed. Tyrande is much better playing support role than any type of dmg.

Level 4:

  1. Pierce: Sentinel hits all enemies in its path. more for dmg + util tyrande
  2. Protective Shield: single target shield. not as effective as good ol fashion heals in yo face
  3. Focused Attack: 75% basic attack dmg increase every 10 seconds. again not for support
  4. Searing Arrows: Active ability that increases AD by 40% for 5 secs. burst dmg not for supports
  5. Healing Ward: placement ward that heals allies within range for 1.95% health every second for 10 secs. This is the most efficient choice for support tyrande as you can drop this anywhere and can save your entire team from the jaws of defeat with an overall 5 man heal of 20% each. max of 100% to your entire team.

Level 7:

  1. Quickening Blessing: Gives ally 25% speed increase for 3 sec when healed. Use this when team has low disengage or mobility.
  2. Lunar Blaze: increases range of stun. I typically use this as it can help catch enemies out of lane and give you an edge with xp grind. Very good for ganking.
  3. Battle Momentum: reduces cd by .5 secs per attack. more for util or atk dmg tyrande build
  4. Mule: summons mule who heals and repairs buildings near target point for 40 secs. just dont lol.

Level 10:

Starfall…Area of Affect atk and 20% slow for 8 secs. Seriously you cant go wrong with this pick. Shadowstalk is only viable if you have a full team in voice chat and can work together like that. Starfall is going to give you a huge gap of space to separate enemies from their teammates and disrupt the flow of any team fight.

Level 13:

  1. Overflowing Light:  When you are above 50% health you heal allies for an extra 35%. THIS is sooo good and will bring anyone back into action with proper positioning and dodge.
  2. Shrink Ray: Single target enemy movement speed and atk spd 50% cut for 4 secs. Not bad but I still prefer the heal upgrade.
  3. Sprint: increase movement speed by 75% for 3 seconds. util/split push not for true support
  4. Huntress Fury: gain 40% atk spd when using mark. dmg buff for atk tyrande? lol not support

Level 16:

  1. Ranger:Sentinel increased width by 100% and dmg increase by distance up to 200%. Can be really good if coupled with Pierce and even just for the snipe.
  2. Shooting Star: stun deals 50% more dmg and refunds all mana on hit of enemy hero. Top pick for sustain and dmg increase.
  3. Mark of Mending: attacks on marked targets heal for 2.5% max health. more for ad tyrande wuuut
  4. Trueshot Aura: passively increases surrounding allies AD by 15%. This is decent for support tyrande but does not afford her any actual worth other than teamfight potential which is great but sometimes you have to solo so i say not today.

Level 20:

  1. Celestial Wrath: Starfall global cast range with 30% dmg increase.can be great for helping a lane push without any real presence or just setting up for a team fight ahead time and the dmg increase obviously just makes it better in every other way too. Second pick tho.
  2. Nexus Frenzy: Increase atk speed and atk range by 20%. AD pick
  3. Storm Shield: Active Area team shield for 20% of max health 3 secs. Not a bad pick if you dont have a tank or another support.
  4. Rewind: Resets all basic abilities cd. OBVIOUSLY best ability for tyrande for max helpfulness and teamfight capability.

I have found that of course positioning is very important but  team synergy is going to be more so influenced by encouraging your team, playing smart, choosing your battles wisely, and keeping objectives in mind before mindlessly roaming for ganks.

Tyrande cannot afford to be focus of enemy. Your positioning is always going to place yourself behind atleast one ally. Focus should be slowing any tanks with Starfall and stunning enemy dmg dealers immediately after marking them for max dmg. Always attempt to predict enemy whereabouts to avoid a gank by scouting with your Sentinel. It is better to heal early than not at all especially if you have rewind up.

Tyrande is probably one of the only supports who is a viable enemy focus bc of her lack of self heal. She makes up for this somewhat by being ranged and having a stun and slow. Please do not get discouraged if you are getting focused and dying before your team. This is easily fixed by practicing proper positioning and maintaining it at all times.

Please let me know if you have any recommendations for me as I would love to try them out. Thanks for reading. Oh, and check out for more great art.

Social Engineering or Trolling In Online Games

Social Engineering or Trolling In Online Games

The thought of being manipulated by someone towards an agenda that does not reflect your own can leave a seriously bad taste in your mouth. An approach some may think harmless can leave others clueless; Social Engineering is often times used in more serious and often illegal parts of the workings of the world. In gaming it can be used in LoL Champion Select to dodge a toxic player or to keep morale up by rewarding your team mates with encouraging comments on their accomplishments and reassuring them of success in their faults.

On another thought. Taking advantage of someones feelings towards a particular subject and causing them to over react in a very negative way is openly harmful and typically used for no benefit except ones own enjoyment. Trolling can be described in many ways but for this post I am referring to the typical griefing addressed to enemy players and team mates alike by the “troll.” Examples could be racist comments in all chat directed towards a particular enemy based off of stereotypes associated with the summoner name or most effectively griefing a team mate.

Of these two common passive aggressive outlets in video gaming which is to be considered worse? I honestly already know what you are saying. Riley, you are just so stupid. Sincerely, the few who read your posts. Well its true at first glance these two very different behaviors do not seem the same and mostly people understand trolling because it is something they constantly battle. The other side to this is the negative impact both have on the individual player who is viewing them.

lol_trundle_by_tekkanomaki_chan-d65ylieWhen faced with a troll its obviously negatively impacting the game. Unless you can somehow challenge them to win you will probably lose. They want to be fed and its an easy game to be played at that point. They might even offer you criticism. But most likely they will just continue to troll you.

When faced with an engineer you most likely will not even recognize the situation as being what it is. You may even feel good about it and about yourself. They could have offered you some delectable treats of good praise or reassurance in an area where otherwise you could have improved. They are not trying to help you. They are trying to help the team have maximum morale for more likely success.

As shameful as being passive aggressive, I myself have sadly participated in both acts. I do admit that trolling can bring enjoyment. This type of behavior is unacceptable however given that my own feelings become completely wrapped up in the game and I am left feeling disappointed and longing for more engagement. Very sad. On the other hand. Analyzing the battle and looking for opponent weakness and ally weakness and engaging them accordingly has worked wonders and often times wins games.

Boosting morale is top notch gaming practice. Being a team player is more important than even skill in my honest opinion. Recognizing priority and actively engaging in psychological and sociological warfare is just as much a part of the game as hitting your skill shots. If you ever find yourself feeling like trolling why not try being creative and approaching the game from a different perspective. Enjoying others pain at the expense of your worthless attempts is just sad. Why not engage the mind and attack the prowess of the enemy mind unit.

In the end is it right to grief or deceive your team mates?

Heroes of the Storm: Pre-Release Hot or Not Review

Heroes of the Storm: Pre-Release Hot or Not Review

I was graciously given the opportunity to try out the new Blizzard moba Heroes of the Storm which is still in beta at the moment and is up for public release in one month. I have put in around a good 25-30 or so hours in the online battle arena and can safely say I do not completely feel like a noob anymore. Understanding the mechanics of play, the maps, and abilities of most of the content is important for really judging a game and its worth.

The playstyle of HotS is very similar to League of Legends(being of the same genre) except that it doesn’t involve last hitting and laning isn’t necessarily as important as other objectives. The obvious main objective would be to destroy your enemies base but on each map there are side objectives which are practically too important and powerful to continue laning while they are available.


The character animations are classically cartoony as are all Blizzards creations. Beautiful. The maps are very strategically diverse allowing for top tier play making and incredible matches. Challenging. The characters will seem similar to others of the same genre and yet stand up on their own as they already have massive amounts of lore and background. Established Content. The matches are generally short and yet they seem to grab at your heart and soul for anywhere from 15-30 minutes. This game is well on its way. Pure PVP.

heroes2The mechanics are more pvp oriented forcing teams to stay aware of the map, the presence of enemies, and the countdown for objectives. If you are caught out and alone right before a side quest objective becomes available then your team will likely lose the chance to take advantage and take a loss in the race of base destruction. The team aspect relies heavily on working together and shared experience. Learning to prioritize when to push and when to roam is imperative but essential as catching an enemy alone and grabbing a kill before a good push can mean free experience for the taking.

A team that has an advantage of two or more levels will likely win most fights unless their positioning is off and the carries or assassins get picked off before your own teams. The matches are generally evenly matched using the famous “elo” MMR(match maker rating). With a diverse opening line up of heroes you have endless possibilities in your rise to the top.

A few of my favorite things about the game would be: The free week heroes. The leveling systems for yourself and your choice heroes. The use of abilities on structures to help the base race. The glorified pure pvp that comes for free as there is no rune system. The diversity of possibilities in each match. The free color upgrades for leveling your favorite heroes and mounts. OH YEAH! THE MOUNTS! This is groundbreaking honestly this saves soooo much time and is the next gen moba heaven. Mounts are cool and they are super helpful for initiating and if you can juke enemies long enough to mount then you are set up for freedom good jub buddy.


Anyways, lets be honest. League of Legends is the most popular game in the world right now. Heroes of the Storm is piggybacking into the largest gaming esport of MOBA. I hate to be a blizzard fanboy after World of Warcraft added pandas but this game is just more enjoyable starting from the bottom and working my way up. Im still playing league of course but I do devote time to both, maybe not equal bc I have literally no friends who play HotS but it is very enjoyable and is nice when I dont have a full hour to waste away on video games but want to get into the thick of some interwebz warzone.

I really dont see why it wouldnt be possible for Heroes to take a lot of the LoL glory and playerbase. The community is HUGE as blizzard is grandfathering its fanboys into the ranks of HotS. I can only see it getting bigger. As for things I would say need to be changed? nothing yet. I like the fact that there is no surrender button it boosts the endgame attempts and removes the midgame tilt. Its a solid game and I hope blizzard is prepared to keep it updated regularly as this is the only downfall compared to what LoL has to offer.