On Grinding through Bronze part 3

On Grinding through Bronze part 3

Well its been awhile since I made a contribution to my log of progress into the race for gold. As it stands, I will be able to attain Bronze 1 rank as soon as I can make it to my series. I was able to acquire a free win somehow that goes towards my series wins. Bronze is just a challenge to jungle main and support secondary role. As a Teemo main my experience in ranked is really disappointing. I have had some really great games but being Teemo will bring out the worst in people including the members of your team. Just to recap, I have switched from playing Teemo which only primarily worked in bronze 4 until I can attain some higher elo players with a better attitude of the game.

The fact that it worked in the lower rank tier is so beyond strange to me. The higher I went up in rank the more people on my team had bad attitudes about my choice to play Teemo. I will agree I did have a few bad games. Of course I had some AFK but lately, it has not been nearly as frequent. Last night I experienced some really high server lag. I do hope that the AFK stays away. It takes away so much fun.

I have made it to my series in Bronze 2 three times so far. Needless to say, I am getting annoyed by the unlucky teams I get in my series. But then again, I have usually only made it to my series after a long win streak. The way she goes. I’m suffering from elo hell in the worst way. My actual MMR(matchmaker rating) is starting to pick up in most games. I am being placed with low silvers although the average rank among the team tends to flip-flop. There isn’t a lot I have to say about Bronze as a whole. There are some good players in Bronze there is no doubt. They are few and far in between but they do rise given time to.

I hope to be out of bronze before Halloween. Goals. lol. I have picked up two new Junglers and maybe we should talk about that. Coming from maining Teemo to maining Jungle and secondary Support.

How hard is it for you to learn a new champion that falls into a similar role that you are used to playing?

I was able to pick up Amumu and Gragas with quite ease and it literally only took me a few hours each. Before I took them into ranked I had played at least one game beforehand without losing in a regular match. I’ve been carried this far. Just playing but I did give a lower ranked bronzie brother some help in his series which resulted in a promotion. I do prefer to solo but I can’t deny that if you can play with someone you have developed a synergy with you will win lots more games.

Obviously, maining jungle I am always going to have to admit that Sejuani just has the perfect playstyle for me. I main her simply bc she has everything a team needs to secure kills and ensure successful ganks. She is also very mobile. Amumu is not mobile at all although he can make some pretty decent plays with his Q and Ult. Amumu is probably the most stun heavy jungler. I would say he is literally the easiest jungler I have ever picked up besides Warwick who in my honest opinion is not really viable in ranked FOR ME. Gragas, on the other hand, is like a jack of all trades and can be quite mobile offering some really nice and unique CC with his ult.

Support has been quite a fun time for me as of late as well. Two supports I believe you can’t go wrong with would be Blitzcrank and Soraka. An honorable mention to the lovely Janna of course as I have made some magic happen with her kit. Support is such a frustration to main. I just can’t stand to lane with someone who doesn’t synergize with my playstyle. I did main support for a long time but it really wrecked my MMR in season 5 causing me to go from silver 4 to bronze 5 and the climb continues. Somehow I always manage to climb out with the small amount of time I’m actually able to dedicate towards playing.

I actually ended a game with Soraka to the tune of Al Greens’ Love and Happiness the other day with a KDA of 2/1/17 which  comes out to 19:1. Soraka heals and heals, in general, are really overpowered right now. Another heavy heal support with a very nice kit is Sona and she actually has the highest win rate in the game at this time.

Its been a really rough start but things are starting to pick up a bit and my games are getting slowly but surely more in tune to actual competition level and not just troll status. So let’s strap on those moonboots and shoot for the stars! Silver soon and Gold on the horizon.

Anivia Support Super Storm

Anivia Support Super Storm

anivia_blackfrost_wip_by__marena_-d6ku75xIf you are into heavy poke damage supports and haven’t tried out the magnificent frosty storm bringing bird then I have some news for you. The bird is the word! Anivia support is right on par with the deadliest of AP poke support sports such as Brand and Zyra. There is no better feeling than watching your enemies crawl away from full health after your Q + E combo(stun and shatter). The early game is some of the most devastating damage that can be inflicted and could easily net your team first blood if played correctly.

How are you building Anivia? Well, I myself like to focus on her extremely high damage output and often times will rush Tear of the Goddess to usher in the destruction of my enemy bot lane. This first  back pick will really help you out in the long run and allow you to maximize mana as early as possible. Anivia is undoubtedly one of the most mana hungry mages and I would encourage anyone to be wary of casting and try your best to capitalize on her auto attack range.

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artist atryl

 

Making plays as a support is often not expected and in my honest opinion is highly underrated. Although I don’t condone anyone to be going solo in any lane as support. A champion such as the bird is actually really well at helping to push back lanes that are unattended by their respected laners. She also excels at defending towers making it possible to freeze and or minimize turret damage. It’s actually a really fun time poking with Anivia the way I play her is like keeping a constant movement in a sort of figure eight.

Hard matchups will likely be other heavy poke champions such as brand and Zyra. Zyra, in particular, will wreak havoc on your front lines so be wary of initiation and let the enemy make mistakes or just do your best to deny farm. throwing up a last second wall or over extended storm can easily manipulate the pathing of enemies and will allow you to hit your stun and shatter combo to max damage.

There is some debate as to whether she offers enough damage passively and you should build her to be more healthy and tanky. OR what I like to do and just go full glass cannon and build straight AP with maybe a Zz’rot Portal as your defensive item. Zz’rot is great on Anivia for a few reasons. I like to use it to divert attention away from skirmishes in mid lane. This is especially important if you are behind as catching an enemy out and away from their team could net your team some gold. It doesn’t always work and should be approached cautiously.

Playing Anivia Support can really be fun and I do hope you give it a shot!!trollwall

 

You can also troll the hell out of people with your wall. Just dont troll your team or they will hate you and you will give all anivia players a bad name.

 

On Grinding through Bronze part 2

On Grinding through Bronze part 2

Can we analyze the meta and pick champions such as Blitzcrank and Sejuani(who currently have very high win-rates) to pick up some progression in Bronze? You bet, and I did. Already at 50 lp in Bronze 2. I’m setting my sights for Silver and Beyond.

LoL(League of Legends) elo hell ranked game-play(the kind of competitive e-sports that can net pro players in millions a year) often revolves around pro-picks and meta-picks. What I find to work the best is instead of trying to adapt to the meta is making the meta work for my play-style. I enjoy playing champions with a strong sense of survival and a somewhat equal fight or flight capability. While it certainly helps to have experience playing the enemy champion or being familiar with them the most important thing in ranked is being comfortable playing your champion and knowing the ins and outs of combat capabilities of said champion.

 

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More art by Kaiseresc

Blitzcrank has always served me well in the role of Support. He offers some of the best aggressive play making potential in the game. I tend to rely on the enemy to make mistakes more often than not. In this elo it is common to see various movement patterns and predicting them just takes time to notice them. I hold the mechanical champion in high esteem. Top tier along with other play-makers like Thresh.

 

 

tumblr_nig8kc8OYw1rgj7ubo1_500As for Sejuani, she is a very fun champ with a great kit that benefits any team wanting a highly diverse tank. She has a dash knockup that can be combo’d with flash and ult to stop an entire enemy team dead in their tracks safely while you can effectively run away or engage with your team. She is a natural tank and has decent clear speed. Her ult can change any situation into a favorable one and should be used to make plays as well as saved for better plays if you predict them.

While I don’t main Support anymore I noticed that one of my main Champions had rose in win-rate and remained very low in ban rate. It was strange I also noticed my main Jungle pick had rose very high in win-rate and kept a very low ban rate. I changed my focus from Teemo top lane and began to Queue for Jg and Supp. Currently sporting a 4-0 win streak on Blitz. Of course Sej is one of my favorites of all time so I play her a lot but 6-3 isn’t so bad is it? That was my approach to series and Bronze 2.

Will I find all the Dragon Balls and wish my way out of Bronze? Find out next time on Leisure League!

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As the second installment and log of my experience On Grinding Through Bronze if you want to check out the first you can always find it here. On Grinding Through Bronze

On Grinding Through Bronze Elo Rank

On Grinding Through Bronze Elo Rank

So, last year was pretty devastating to my original League of Legends account. The circumstances which arrived me to my placements matches were not by coincidence. All done in one night; fate served me with an awe-full Bronze 4 ranking. I had practically given up on grinding out that terrible dredge after experiencing a full blown league tilt. I literally saw only negativity when playing by observing myself and my team with zero motivation. Blaming an entire loss on others or taking the blame myself it didn’t seem to matter much. It wasn’t even fair to be playing the game with trolls or afk ratios that were a quarter of all my ranked games being trolled or afk. I felt a hopeless despair and began playing other games. I also lost interest in this blog for quite a while.

I did begin to pick up league again towards the end of the season and safely climbed to Bronze 1 with 99 points the moment the season had ended. Needing only 1 win to make silver at that. Of course I made Silver but alas the season has already begun again. Here I am reliving a similar situation although for my own sanity it seems it would slightly improve. Although, my placement matches alone were tragedy and I actually had two afk matches and two trolled matches. The foreboding sense of bad luck… I somehow ended up in Bronze 3. Showing that even with the efforts of countless hours I still get the shaft. Only just starting the season a few months ago I have finally made it to Bronze 2 series. What a joy.

This season I’m excited to be able to pick my roles. I am looking forward to climbing out of bronze once again and setting my sights on Gold 5 as my marker. I am banking on my champion pool for jungle and support. Alternatively, I have been maining Teemo top lane. I am having the worst luck with picking teemo bc I tend to get trolled by teammates who have lost morale or faith in my ability to perform by picking teemo. I have had a few bad games as well just entirely my fault for the enemy onslaught. It is nerve wrecking to experience but I try my best to just view it as a learning experience.

The rate at which I climbed from the over encumbered pits of elo hell was so very rapid, having only taken place in about 4 weeks(this is very short for me since I rarely got to play more than one game a day except on the weekends), that I  would like to write about and document the experience this season. Restraining from making negative posts I think I will be able to reach my before-mentioned goal of gold 5 ranking.

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My current standings.

Hurricane Teemo

Hurricane Teemo

Runaans Hurricane is building a heavy following of die hard split pushers including our favorite champion Captain Teemo. With items like Zz’rot Portal seeing a lot of play time we are seeing a very high increase in the split push strategy. Champions with on hit effects benefit the most from Hurricane. Teemo is a very effective split pusher with his stable map control via mushrooms and invisibility to juke on coming ganks.

Hurricane Teemo is fun! Portal pushing with Hurricane is devastating if an objective is being pushed hard. I do enjoy getting first kill and for that ignite is always nice but having Teleport is going to be more valuable when the laning phase is over. Playing Teemo alone is a global taunt that invites enemies into your bubble. USE THIS! Never use mushrooms to push a lane the damage is good yes but the minefield is most effective in detecting oncoming ganks.

An acceptable way to deny enemy CS is to play aggressive and push them under tower. Before you do this you must consider the location of the enemy jungler and of course pay attention to the other lanes which will sometimes team up just to stop the onslaught you most certainly will inflict unchecked. To further bully an enemy that is under turret you can effectively place mushrooms into the caster minions and do your best to pop off a quick Q and AA that will tick them down a sizeable amount of health.

A lot of speculation arises when rushing Hurricane on any Champion as it allows your enemy to capitalize on damage and dueling power. This is definitely a factor to consider depending on your laning phase and how well your play is going. If you are falling behind it can help ramp up your ability to CS but beware of pushing too hard and getting ganked obviously you will want to try and allow the enemy to keep you pushed for the easy turret farm.

If you are being bullied but steadily keeping up in farm it can help you to deny CS as well by pushing them under turret where you can easily harass or CS until the turret is no more. I would say the most important part of the early laning phase is securing your safety in the top lane. I strongly suggest buying a pink ward for river or tri bush. Shrooming accordingly(see Teemo the Swift Scout: Top Lane Shroom Placement for help ) will help you secure kills, deny ganks, and basically apply unwanted pressure to the enemy team. They will be scared of what you may have cooked up and will use resources that they normally shouldnt just to ensure you are dealt with. EXPECT to be ganked and harassed nonstop.

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Its not hard to learn how to play Teemo. Their are many different ways to play him and he is definitely a viable champion in ranked. Inflict mass destruction by using a skin and remember yordle is master race.

HotS Tyrande Support: How To

HotS Tyrande Support: How To

Your favorite support Tyrande the sexy night elf High Priestess of Elune has come into my spotlight. Tyrande offers some of the most offensive and destructive support in the game and I highly recommend that if you havent picked her up yet then do so. Her kit is extremely viable in all situations and her presence in a team fight will offset the entire flow of enemy synergy.

As any blizzard character would she possesses a very deep background in lore of which I do not feel like I should really delve into here as this is my pick up and drop off how to.

Tyrande will really compliment any team that has a high damage output. Some of my favorite team comps have been:

  • Tyrande, Kael Thas, Sylvanas, Brightwing, Jaina.
  • Tyrande, Diablo, Valla, Kael Thas, Illidan.
  • Tyrande, Jaina, Kerrigan, Anub’arak, Li Li

She works well with any team composition as long as you the individual have a good understanding of focus and who to mark, when to mark them, who to stun, when to stun them, etc.. etcc…

I currently hold a 65% win rate using Tyrande. Although it is not my highest she quickly became my first pick for main game play.

I typically only build her a certain way and will only variate my build depending on the situation.

Tyrande is a ranged support who is rather squishy. You will find her heal to be rather dull unless you pick up her level 13 talent overflowing light which i highly recommend. She has a great stun. A cross map vision skillshot on hit dmg attack. A devastating AOE slow, and last but not least a hunters mark which makes a single target enemy more vulnerable to damage by 25% for 4 seconds.

My talent tree comments and recommendations;

Level 1:

  1. Rangers Mark; lowers your mark cd by 8 seconds and top pick imo
  2. Celestial Attunement: lowers mana cost of heal by 15. insignificant
  3. Empower: reduces all cds on hit sentinel. It isnt as good as rangers mark in any situation.
  4. Seasoned Marksman: Increases basic atk dmg for ever 6 minions killed. Tyrande is much better playing support role than any type of dmg.

Level 4:

  1. Pierce: Sentinel hits all enemies in its path. more for dmg + util tyrande
  2. Protective Shield: single target shield. not as effective as good ol fashion heals in yo face
  3. Focused Attack: 75% basic attack dmg increase every 10 seconds. again not for support
  4. Searing Arrows: Active ability that increases AD by 40% for 5 secs. burst dmg not for supports
  5. Healing Ward: placement ward that heals allies within range for 1.95% health every second for 10 secs. This is the most efficient choice for support tyrande as you can drop this anywhere and can save your entire team from the jaws of defeat with an overall 5 man heal of 20% each. max of 100% to your entire team.

Level 7:

  1. Quickening Blessing: Gives ally 25% speed increase for 3 sec when healed. Use this when team has low disengage or mobility.
  2. Lunar Blaze: increases range of stun. I typically use this as it can help catch enemies out of lane and give you an edge with xp grind. Very good for ganking.
  3. Battle Momentum: reduces cd by .5 secs per attack. more for util or atk dmg tyrande build
  4. Mule: summons mule who heals and repairs buildings near target point for 40 secs. just dont lol.

Level 10:

Starfall…Area of Affect atk and 20% slow for 8 secs. Seriously you cant go wrong with this pick. Shadowstalk is only viable if you have a full team in voice chat and can work together like that. Starfall is going to give you a huge gap of space to separate enemies from their teammates and disrupt the flow of any team fight.

Level 13:

  1. Overflowing Light:  When you are above 50% health you heal allies for an extra 35%. THIS is sooo good and will bring anyone back into action with proper positioning and dodge.
  2. Shrink Ray: Single target enemy movement speed and atk spd 50% cut for 4 secs. Not bad but I still prefer the heal upgrade.
  3. Sprint: increase movement speed by 75% for 3 seconds. util/split push not for true support
  4. Huntress Fury: gain 40% atk spd when using mark. dmg buff for atk tyrande? lol not support

Level 16:

  1. Ranger:Sentinel increased width by 100% and dmg increase by distance up to 200%. Can be really good if coupled with Pierce and even just for the snipe.
  2. Shooting Star: stun deals 50% more dmg and refunds all mana on hit of enemy hero. Top pick for sustain and dmg increase.
  3. Mark of Mending: attacks on marked targets heal for 2.5% max health. more for ad tyrande wuuut
  4. Trueshot Aura: passively increases surrounding allies AD by 15%. This is decent for support tyrande but does not afford her any actual worth other than teamfight potential which is great but sometimes you have to solo so i say not today.

Level 20:

  1. Celestial Wrath: Starfall global cast range with 30% dmg increase.can be great for helping a lane push without any real presence or just setting up for a team fight ahead time and the dmg increase obviously just makes it better in every other way too. Second pick tho.
  2. Nexus Frenzy: Increase atk speed and atk range by 20%. AD pick
  3. Storm Shield: Active Area team shield for 20% of max health 3 secs. Not a bad pick if you dont have a tank or another support.
  4. Rewind: Resets all basic abilities cd. OBVIOUSLY best ability for tyrande for max helpfulness and teamfight capability.

I have found that of course positioning is very important but  team synergy is going to be more so influenced by encouraging your team, playing smart, choosing your battles wisely, and keeping objectives in mind before mindlessly roaming for ganks.

Tyrande cannot afford to be focus of enemy. Your positioning is always going to place yourself behind atleast one ally. Focus should be slowing any tanks with Starfall and stunning enemy dmg dealers immediately after marking them for max dmg. Always attempt to predict enemy whereabouts to avoid a gank by scouting with your Sentinel. It is better to heal early than not at all especially if you have rewind up.

Tyrande is probably one of the only supports who is a viable enemy focus bc of her lack of self heal. She makes up for this somewhat by being ranged and having a stun and slow. Please do not get discouraged if you are getting focused and dying before your team. This is easily fixed by practicing proper positioning and maintaining it at all times.

Please let me know if you have any recommendations for me as I would love to try them out. Thanks for reading. Oh, and check out www.patreon.com/personalami for more great art.

Social Engineering or Trolling In Online Games

Social Engineering or Trolling In Online Games

The thought of being manipulated by someone towards an agenda that does not reflect your own can leave a seriously bad taste in your mouth. An approach some may think harmless can leave others clueless; Social Engineering is often times used in more serious and often illegal parts of the workings of the world. In gaming it can be used in LoL Champion Select to dodge a toxic player or to keep morale up by rewarding your team mates with encouraging comments on their accomplishments and reassuring them of success in their faults.

On another thought. Taking advantage of someones feelings towards a particular subject and causing them to over react in a very negative way is openly harmful and typically used for no benefit except ones own enjoyment. Trolling can be described in many ways but for this post I am referring to the typical griefing addressed to enemy players and team mates alike by the “troll.” Examples could be racist comments in all chat directed towards a particular enemy based off of stereotypes associated with the summoner name or most effectively griefing a team mate.

Of these two common passive aggressive outlets in video gaming which is to be considered worse? I honestly already know what you are saying. Riley, you are just so stupid. Sincerely, the few who read your posts. Well its true at first glance these two very different behaviors do not seem the same and mostly people understand trolling because it is something they constantly battle. The other side to this is the negative impact both have on the individual player who is viewing them.

lol_trundle_by_tekkanomaki_chan-d65ylieWhen faced with a troll its obviously negatively impacting the game. Unless you can somehow challenge them to win you will probably lose. They want to be fed and its an easy game to be played at that point. They might even offer you criticism. But most likely they will just continue to troll you.

When faced with an engineer you most likely will not even recognize the situation as being what it is. You may even feel good about it and about yourself. They could have offered you some delectable treats of good praise or reassurance in an area where otherwise you could have improved. They are not trying to help you. They are trying to help the team have maximum morale for more likely success.

As shameful as being passive aggressive, I myself have sadly participated in both acts. I do admit that trolling can bring enjoyment. This type of behavior is unacceptable however given that my own feelings become completely wrapped up in the game and I am left feeling disappointed and longing for more engagement. Very sad. On the other hand. Analyzing the battle and looking for opponent weakness and ally weakness and engaging them accordingly has worked wonders and often times wins games.

Boosting morale is top notch gaming practice. Being a team player is more important than even skill in my honest opinion. Recognizing priority and actively engaging in psychological and sociological warfare is just as much a part of the game as hitting your skill shots. If you ever find yourself feeling like trolling why not try being creative and approaching the game from a different perspective. Enjoying others pain at the expense of your worthless attempts is just sad. Why not engage the mind and attack the prowess of the enemy mind unit.

In the end is it right to grief or deceive your team mates?